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Sumit Singhal
Sumit Singhal
Sumit Singhal loves modern architecture. He comes from a family of builders who have built more than 20 projects in the last ten years near Delhi in India. He has recently started writing about the architectural projects that catch his imagination.

Crater Lake in Kobe, Japan by 24° Studio

 
May 13th, 2011 by Sumit Singhal

Kobe is a unique place that is situated within a narrow strip of land between the ocean and mountains. It generously offers expereineces of salty ocean breeze, the high latitude and breath taking views from its mountains, and busy city life saturated with cultural happenings. The Great Hanshin-Awaji Earthquake 16 years ago led to inevitable changes within built environment sparring only the nature that surrounds Kobe. This devastating experience is remembered by Kobe residents making them closer to each other, but also open and friendly to visitors of the city.

Crater Lake

  • Architects: 24° Studio
  • Project: Crater Lake
  • Location: Kobe, Japan
  • Type: Installation
  • Completion Date: October  2011
  • Design: 24° Studio (Fumio Hirakawa + Marina Topunova)
  • Client: City of Kobe (Japan)
  • Software used: Combination of Rhino and Maya for 3D modeling and rendered with Vray and Maxwell for the first 2 images (with city background).  The latter 2 images were physical model based on 3D model.

Crater Lake

Crater Lake is an installation – environment for Kobe Biennale 2011, where people of Kobe and visitors would have a place to meet to observe the beauty of the surrounding environment. Crater Lake is a circular topographical surface with gentle hills and seating stools in the middle. The center space with stools invites dialogs and perhaps simple appreciation of each other. Kobe and its nature could be experienced via various angles from gentle slopes of the circular landscape.

Crater Lake

Crater Lake consists of radial wood sections that form the structure and weaved bamboo and straw that form gently rolling landscape.

Crater Lake

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Categories: Lake, Maxwell, Maya, Rhino, V-Ray

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