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90 Degrees Architecture, City Walls Parasites in Milan, Italy by Gianluca Milesi Architecture

Wednesday, June 20th, 2012

Article source: Gianluca Milesi Architecture

90 Degrees architecture is a research on the urban environment of the city of Milan.

The idea informing this projects is to work on parts of the city uncompleted and never solved, without any urban or architectural quality. Our specific interest is to act on the never finished and never designed blind facades of buildings results of a failed development of the urban fabric and of a lack of design.

Our interest is focused on these “Walls” that, in the best of the circumstances, are spaced dedicated to commercial posters or low quality decorations and just in very few cases solved, usually through the use of green climbing natural patterns.

90 Degrees Architecture

  • Architects: Gianluca Milesi Architecture
  • Project: 90 Degrees Architecture, City Walls Parasites
  • Location: Milan, Italy
  • Software used: The projects are redacted using mostly 3dstudio max with the eventual contribution of autocad, with different renderings engines, in particular we have used mental ray.

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Tower Zeltweg in Austria by Zechner & Zechner ZT GmbH

Wednesday, June 20th, 2012

Article source: Zechner & Zechner ZT GmbH

The condition of the structure and technology of the existing building, as well as the introduction of the Eurofighter by the Austrian defence forces, necessitated the construction of a new air traffic control tower and a service building for fire brigade, winter service and rescue. The decision to combine the tower and sheds led to the creation of a ‘standing’ part and ‘reclining’ part of the building. The two elements enter into a dialogue with each other, the ‘foot’, consisting of fire brigade area and base, confronts the 45m tower. The epitrochoid ground plan is a result of the main lines of sight to the runway.

Tower Zeltweg

  • Architects: Zechner & Zechner ZT GmbH
  • Project: Tower Zeltweg
  • Location: Zeltweg Military Airport, Austria
  • Status: completed 2010

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Fulldome Experience Center in Bangkok, Thailand by FORMA Architect

Wednesday, June 20th, 2012

Article source: FORMA Architect

Multifunctional fulldome hall having 300 seats is a core of the Fulldome Experience Center. Visitors will be amused by a dynamic interactive space carrying a scientific and educational functions. It includes installations, exhibitions and game zones as well as cafeteria, gift shop and conference room for the visitors’ comfort and versatility of the building.

Fulldome Experience Center

  • Architects: FORMA Architect
  • Project: Fulldome Experience Center
  • Location: Bangkok, Thailand
  • Team: Oleksiy Petrov, Iryna Miroshnykova, Alice Magirovska, Dmytro Prutkin, Vadim Sidash, Victoria Leonchenko, Anna Dobrova
  • Location: Bangkok, Thailand.
  • Client: Fulldome.Pro
  • 
Area: Building area 3500 m2
  • 
Technical solutions: Front Pictures
  • Type: Concept design
  • Status: Ongoing
  • Year: 2011-2012
  • Software used: Rhino and Autocad

(more…)

Villa Ladybird in Nyckelpigevägen, Beddinge Strand by Johan Sundberg

Wednesday, June 20th, 2012

Article source: Johan Sundberg

In Beddingestrand, between Ystad and Trelleborg, on the south coast of Scania, the cottages are lined next to each other. The area is characterized by the sea, the sand, the grass and the trees. Winters are cold with powerful winds. In summer the water is still cool, but the air is scorching hot.

Image Courtesy Kasper Dudzik

 

  • Architects: Johan Sundberg
  • Project: Villa Ladybird
  • Location: Nyckelpigevägen, Beddinge Strand
  • Structural engineer: Anders Sandgren, Ramböll Malmo (more…)

Gia Lai House in Vietnam by Vo Trong Nghia Architects

Wednesday, June 20th, 2012

Article source: Vo Trong Nghia Architects

This is an individual residence located in Gia Lai city, Middle Vietnam. The site is 7 m wide and 40 m deep, which is the typical conditions for ”Tube House” in Vietnam. As is often the case with “Tube House”, Housing Planning is strongly influenced only by the layout of “Rooms” and “Corridor” since too many bedrooms are required in a narrow site.

Image Courtesy Hiroyuki Oki

  • Architects: Vo Trong Nghia Architects
  • Project: Gia Lai House
  • Location: Gia Lai, Vietnam
  • Program: Private housing
  • Principal Architects: Vo Trong Nghia + Daisuke Sanuki + Shunri Nishizawa
  • Construction company: Wind and Water house JSC.
  • Total Floor Area: 510sqm
  • Building Height: 11.5m (3stories)
  • Completion date: Oct. 2011
  • Photograph: Hiroyuki Oki

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Student Housing Kosovo in Gjakova, Western Kosovo by Leonit Gecaj

Wednesday, June 20th, 2012

Article source: Leonit Gecaj

The dormitories are applying a minimalist architecture based on the essential forms of rationalism and functionalism. Also, the module is inspired by Le Corbusier.

The reason why focusing on these styles is that to achieve the optimal performance of the student so by removing all the ornaments and unnecessary and dysfunctional loads (Adolph Loos, Ornament and Crime).
So the aforementioned building is not the Palace of Versailles or flashy baroque and rococo salon that will confuse students and at the same time will also rise the costs of construction and maintenance, but a functional object where conformism reaches the highest standards of living and welfare of the student in XXI century.

Student Housing Kosovo

  • Architects: Leonit Gecaj
  • Project: Student Housing Kosovo
  • Location: Gjakova, western

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The Self-Assembly Line by Skylar Tibbits

Wednesday, June 20th, 2012

Article source: Skylar Tibbits

The Self-Assembly Line is a large-scale version of a self-assembly virus capsid, demonstrated as an interactive and performative structure. A discrete set of modules are activated by stochastic rotation from a larger container/structure that forces the interaction between units. The unit geometry and attraction mechanisms (magnetics) ensure the units will come into contact with one another and auto-align into locally-correct configurations. Overtime as more units come into contact, break away, and reconnect, larger, furniture scale elements, emerge. Given different sets of unit geometries and attraction polarities various structures could be achieved. By changing the external conditions, the geometry of the unit, the attraction of the units and the number of units supplied, the desired global configuration can be programmed.

Image Courtesy Skylar Tibbits

  • Architects: Skylar Tibbits
  • Project: The Self-Assembly Line
  • Video: http://vimeo.com/38067834
  • Project Team:  Martin Seymour, Andrew Manto, Erioseto Hendranata, Justin Gallagher, Laura Salazar, Veronica Emig, Aaron Olson
  • Sponsors and funding sources : TED Conferences & SEED Media Group
  • Software used: Rhino + Python

Image Courtesy Skylar Tibbits

A collaboration between Skylar Tibbits and Arthur Olson, The Molecular Graphics Laboratory, The Scripps Institute, CA.

Presented at the 2012 TED Conference in Long Beach, CA.

Image Courtesy Skylar Tibbits

Image Courtesy Skylar Tibbits

Image Courtesy Skylar Tibbits

Image Courtesy Skylar Tibbits

Image Courtesy Skylar Tibbits

Image Courtesy Skylar Tibbits

Image Courtesy Skylar Tibbits

Image Courtesy Skylar Tibbits

Image Courtesy Skylar Tibbits

Image Courtesy Skylar Tibbits

Image Courtesy Skylar Tibbits

Microsoft Headquarters in Vienna, Austria by INNOCAD Architektur ZT GmbH

Wednesday, June 20th, 2012

Article source: INNOCAD Architektur ZT GmbH

The joint venture KOOP and INNOCAD from Graz emerged as winners in the 2010 Architecture competition for Microsoft’s headquarter in Vienna, Austria.

On the basis of Microsoft’s Work Place Advantage Concept (WPA), the project team was able to work in close collaboration with the Microsoft project team during the subsequent project realization phase, the team of architects assumed responsibility for the overall design of the new Microsoft working environment as construction supervisors and project managers. This allowed the total project-schedule to be as quick as 14 months (from tender to finalization).

Image Courtesy Paul Ott

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VoltaDom by Skylar Tibbits

Wednesday, June 20th, 2012

Article source: Skylar Tibbits

VoltaDom is an installation for MIT’s 150th Anniversary Celebration & FAST Arts Festival (Festival of Arts, Science and Technology),  that populates the corridor spanning building 56 & 66 on MIT’s campus.  This installation lines the concrete and glass hallway with hundreds of vaults, reminiscent of the great vaulted ceilings of historic cathedrals.  The vaults provide a thickened surface articulation and a spectrum of oculi that penetrate the hallway and surrounding area with views and light.  VoltaDom attempts to expand the notion of the architectural “surface panel,” by intensifying the depth of a doubly-curved vaulted surface, while maintaining relative ease in assembly and fabrication.  This is made possible by transforming complex curved vaults to developable strips, one that likens the assembly to that of simply rolling a strip of material.

VoltaDom

  • Architects: Skylar Tibbits
  • Project: VoltaDom
  • Quadrant EPP Plastics: Kress Schwartz
  • Philips, Color Kinetics: Fernando Matho & John Warwick
  • Software used: Rhino + Python

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MOSQUITO in Desio, Italy by Gianluca Milesi Architecture

Wednesday, June 20th, 2012

Article source: Gianluca Milesi Architecture

We propose a contemporary design and architecture for our proposals for the temporary architectures at the Kernel Festival, in the park of Villa Tittoni in Desio.  Our approach is inspired by the shapes, the imagination and the way of thinking of a digital environment and paradigm, through a non standard attitude, parametric geometry and lighting.  This according to the temporary nature of the projects (existing just from the 1st of July to the 3rd of July 2011), a specific attention in the simplicity of the assemblage of the parts, the use of the given construction materials, the photovoltaic panels and the plastic profiles.

MOSQUITO

  • Architects: Gianluca Milesi Architecture
  • Project: Temporary Architecture at Kernel Festival “MOSQUITO”
  • Location: Desio, Milan, Italy
  • Software used: The projects are redacted using mostly 3dstudio max with the eventual contribution of autocad, with different renderings engines, in particular we have used mental ray.

(more…)

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