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90 Degrees Architecture, City Walls Parasites in Milan, Italy by Gianluca Milesi Architecture

Wednesday, June 20th, 2012

Article source: Gianluca Milesi Architecture

90 Degrees architecture is a research on the urban environment of the city of Milan.

The idea informing this projects is to work on parts of the city uncompleted and never solved, without any urban or architectural quality. Our specific interest is to act on the never finished and never designed blind facades of buildings results of a failed development of the urban fabric and of a lack of design.

Our interest is focused on these “Walls” that, in the best of the circumstances, are spaced dedicated to commercial posters or low quality decorations and just in very few cases solved, usually through the use of green climbing natural patterns.

90 Degrees Architecture

  • Architects: Gianluca Milesi Architecture
  • Project: 90 Degrees Architecture, City Walls Parasites
  • Location: Milan, Italy
  • Software used: The projects are redacted using mostly 3dstudio max with the eventual contribution of autocad, with different renderings engines, in particular we have used mental ray.

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MOSQUITO in Desio, Italy by Gianluca Milesi Architecture

Wednesday, June 20th, 2012

Article source: Gianluca Milesi Architecture

We propose a contemporary design and architecture for our proposals for the temporary architectures at the Kernel Festival, in the park of Villa Tittoni in Desio.  Our approach is inspired by the shapes, the imagination and the way of thinking of a digital environment and paradigm, through a non standard attitude, parametric geometry and lighting.  This according to the temporary nature of the projects (existing just from the 1st of July to the 3rd of July 2011), a specific attention in the simplicity of the assemblage of the parts, the use of the given construction materials, the photovoltaic panels and the plastic profiles.

MOSQUITO

  • Architects: Gianluca Milesi Architecture
  • Project: Temporary Architecture at Kernel Festival “MOSQUITO”
  • Location: Desio, Milan, Italy
  • Software used: The projects are redacted using mostly 3dstudio max with the eventual contribution of autocad, with different renderings engines, in particular we have used mental ray.

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SHADOWS in Desio, Italy by Gianluca Milesi Architecture

Wednesday, June 20th, 2012

Article source: Gianluca Milesi Architecture

We propose a contemporary design and architecture for our proposals for the temporary architectures at the Kernel Festival, in the park of Villa Tittoni in Desio.  Our approach is inspired by the shapes, the imagination and the way of thinking of a digital environment and paradigm, through a non standard attitude, parametric geometry and lighting.  This according to the temporary nature of the projects (existing just from the 1st of July to the 3rd of July 2011), a specific attention in the simplicity of the assemblage of the parts, the use of the given construction materials, the photovoltaic panels and the plastic profiles.

SHADOWS

  • Architects: Gianluca Milesi Architecture
  • Project: Temporary Architecture at Kernel Festival “SHADOWS”
  • Location: Desio, Italy
  • Software used: The projects are redacted using mostly 3dstudio max with the eventual contribution of autocad, with different renderings engines, in particular we have used mental ray.

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Sunscraper: 15.277 solar panels tower in Gianluca Milesi Architecture

Wednesday, June 20th, 2012

Article source: Gianluca Milesi Architecture

We like sustainability, we think is probably on of the most important issue in contemporary architecture.. but we are still architects.. and we like forms and space too… that why we invented the SUNSCRAPER:

This is a project for a tower wrapped by solar panels.  15.277 swinging solar panels have been assembled to create a continuous skin around the building.  The form of our tower wants to be organic and fluid, the perception would be of an architecture quality work and a functioning engine at the same time. We want to re interpret technique adding a formal input to it.  Our effort is to maximize sustainability and energy production creating at the same time a pleasant and contemporary expression of architecture.

15.277 solar panels tower

  • Architects: Gianluca Milesi Architecture
  • Project: Sunscraper: 15.277 solar panels tower
  • Location: somewhere, nowhere, 2009
  • Software used: The projects are redacted using mostly 3dstudio max with the eventual contribution of autocad, with different renderings engines, in particular we have used mental ray.

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Floating Islands in New York City by Gianluca Milesi Architecture

Tuesday, June 19th, 2012

Article source: Gianluca Milesi Architecture

“DO IT BEFORE NOT AFTER” – floating structures operation – A new way to think at disaster The worlds is becoming more and more sensitive to the climate changing, that, according to the most reputed studies, will have heavy and often dramatic effects on the earth and on us. Recently very well known dramatic events pushed the citizens, the governments and the organizations to think new and more appropriate strategies in order to provide relief to the population’s victims of these catastrophic natural events. This is the aim of this competition too. In medicine there are mostly two ways to try to reduce the impact of diseases on people; one is to cure and the other one is to prevent. We all know that to prevent is better than to cure.

New York Emergency

  • Architects: Gianluca Milesi Architecture
  • Project: Floating Islands – New York Emergency
  • Location:  New York
  • Competition and Conceptual Project, 2010
  • Software used: The projects are redacted using mostly 3dstudio max with the eventual contribution of autocad, with different renderings engines, in particular we have used mental ray.

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Port and Cruise Service Center International Competition in Kaohsiung, Taiwan by Gianluca Milesi Architecture

Saturday, June 16th, 2012

Article source: Gianluca Milesi Architecture

Architecture as an expression of changing times

Kaohsiung city is a port and, as many other ports is in a situation of changing. The reasons of this changing have been very well analysed by many.. factories that move their production somewhere else. the decreasing of the traffic on the sea.. and many others depending on the particular locations. New York and London already provided, at least partially, to reconvert the unused piers or the part of the city close to the sea or the river previously dedicated to the maritime traffic to other destinations and a different life. The case of Kaohsiung is somehow similar, but there is a difference in the conception of the changing and the strategy related. Many cities just dismissed their piers and their warfs because they were useless and decided to dedicate these part of the city to new and different destinations.

Port and Cruise Service Center

  • Architects: Gianluca Milesi Architecture
  • Project: Port and Cruise Service Center International Competition
  • Location: Kaohsiung, Taiwan
  • Software used: The projects are redacted using mostly 3dstudio max with the eventual contribution of autocad, with different renderings engines, in particular we have used mental ray.

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Deck over a roman site in Cartagena, Spain by Amann-Canovas-Mauri

Thursday, June 14th, 2012

Article source: Amann-Canovas-Mauri

The building is essentially a cover protecting the remains of a Roman assembly (thermal baths, forum and domus) in the archaeological site of Molinete Park in Cartagena, Spain.

This cover is certainly another piece in the historic area of Cartagena whose main architectural challenge is to reconcile very different architectures; from the roman time, passing through baroque to nowadays, making all the interventions vibrate together in the neighborhood. It is a transition element, between very diverse urban conditions: in size, material and structure; from the dense city centre to the sloping park.

Image Courtesy David Frutos

  • Architects: Amann-Canovas-Mauri
  • Project: Deck over a roman site
  • Location: Cartagena, Spain
  • Situación: PARQUE DEL MOLINETE. CARTAGENA MURCIA
  • Dates: Project: October2008.-July2009
  • Construction: september2010-november2011
  • Authors: Atxu Amann, Andrés Cánovas, Nicolás Maruri
  • Team: Nacho Álvarez-Monteserín, Javier Gutiérrez, Ana López, Pablo Sigüenza, José López
  • Photographer: David Frutos
  • Promoter: Cartagena Puerto de Culturas
  • Software used: autocad and photoshop and 3d studio

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Confederação Nacional de Municípios in Brazil by OSPA

Wednesday, June 13th, 2012

Article source: OSPA

Since its inauguration, Brasília is present in the imagination of all of the modern architects. Besides all of the inherent symbolism, designing in Brasília presupposes a contextualization with its monumental scale. The architecture that makes Brasília unique, sometimes also makes it distant from the human being and its needs.

Confederação Nacional de Municípios

  • Architects: OSPA
  • Project: Confederação Nacional de Município
  • Location: Brazil
  • Software used: Autodesk AutoCAD, Autodesk 3ds max, Adobe Photoshop.

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National Creative Cluster in Beijing, China by Sasaki Associates

Tuesday, June 12th, 2012

Article source: Sasaki Associates

Since the beginning of the 21st century, Beijing has made huge strides to solidify its position as one of the world’s great cities. It is a city that is modernizing rapidly—skyscrapers are rising out of fallow fields, a new transportation system is extending the reach of the city, and environmental initiatives are improving air and water quality. Fresh ideas are also emerging, while still embracing the rich traditions of the past. Near Songzhuang, a quiet village on the outskirts of Beijing, a unique opportunity exists to create a new urban district dedicated entirely to the cultivation of new ideas.

Public plazas and parks are also used for large gathering spaces for product launches, concerts, and other events

  • Architects: Sasaki Associates
  • Project: National Creative Cluster
  • Location: Beijing, China
  • Software used: AutoCAD, Sketch-Up, 3D Studio Max (with the VRay plug in), Photoshop, Illustrator, InDesign

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Chromatic Play in Mallorca, Spain by Juana Canet Arquitectos

Tuesday, June 12th, 2012

Article source: Juana Canet Arquitectos

The project responds to the idea of extending the school with a multipurpose room in an adjacent plot which should be connected internally and have an independent entrance from the street.

The plot is rectangular in a 4:1 proportion and the aim is to have a whole 7 meter span open space with natural light and crossed ventilation. In order to achieve that the façade will have to provide as much light as possible and skylights will need to be incorporated in the roofing and on top of the internal staircase. The multipurpose room will be connected in two different levels with the school, at ground level through an ascendant staircase and at roofing level through a descending ramp.

Chromatic Play

  • Architects: Juana Canet Arquitectos
  • Project: Chromatic Play
  • Location: Housing development in Bendinat, Mallorc, Spain
  • Type: Multipurpose classroom primary school
  • Team: Juana Canet arquitectos;
  • Client: Hermanos de la Sagrada Familia (SAFA)
  • Constractor: NACAM s.l.
  • Surface: 167,98 m2
  • Contract value: 208.198,20 €
  • Data: Completed September 2011
  • Software used: Autocad,3d max, Photoshop, Rhino

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