Archive for the ‘Museum’ Category
Tuesday, September 20th, 2011
Article source: Line and Space, LLC
Intended to introduce up to 1 million visitors a year to the wonders of Red Rock Canyon, the new Interpretive Facility differs from traditional visitor centers by emphasizing the specific attributes of Red Rock Canyon itself, in lieu of pseudo-natural imitations. Here, visitors are introduced to the relevant science, art and culture that will enhance their experience in Red Rock Canyon; strongly encouraging them to visit the nearby real thing.
View from Highway (Image Courtesy Robert Reck)
- Architects: Line and Space, LLC
- Project: Red Rock Canyon Visitor Center
- Location: Las Vegas, Nevada
- Completion Date: January 2011
- Client: US Department of the Interior Bureau of Land Management
- General Contractor: Straub Construction, Inc.
- Structural Engineer: Holben, Martin, and White Consulting Structural Engineers, Inc.
- Civil and MEP Engineer: GLHN Architects and Engineers
- Exhibit/Interpretive Consultant: Hilferty and Associates
- Building Area: Visitor Center = 8,700 SF & Exterior Exhibits = 44,000 SF
- Drawing and Photo Credits: All drawings by Line and Space, LLC
Sunday, September 18th, 2011
Article source: Superunion Architects
Architecture begins where the pure necessity of the need for a shelter ends. The ability of man to command nature and use it as a protection against itself is the very beginning of civilization. The caves of Jøssingfjordas well as it’s hydro power station are in that sense two monuments for Norwegian innovation and civilization: to shelter within the mass, to reap from natures power.
- Architects: Superunion Architects and Powerhouse Company
- Project: Jøssingfjord Museum
- Location:Jøssingfjord, Norway
- Team:JohanneBorthne, Vilhelm Christensen, Nanne De Ru, SybrenWoudstra, Anne Larsen
- Status: Competition entry
- Program: Mining Museum
- Year: 2011
Wednesday, September 14th, 2011
Article source: Design Initiatives
Our attempt in the New Taipei City Museum of Art competition is to find the essence of art and to materialize our notion of art; to redefine the meaning of art museum and to alter the way art museum functions; to organize a relationship between ourselves and the world around us. In addition to animate forms we have manipulated the movement in order to induce the production of new urban opportunities. Our proposal is a synthesis of the different programmatic functions: art museum, park, footbridge, services in a flexible, versatile space.
- Architects: Design Initiatives
- Project: New Taipei City Museum of Art
- Location: New Taipei City, Taiwan
- Type: Culture
- Date: August, 2011
- Status: Competition
- Client: New Taipei City Government
- Area: 51,000 sq. m.
- Credits: Vlado Valkof – architect; Malgorzata Blasik, Anne Valkof, – designers; Rumen Yotov – rendering; Nick Tonchev – civil engineering
Sunday, September 11th, 2011
Article source: inFORM Studio
The Detroit Public Schools Children’s Museum breathes a fresh experimental air into the process of public education. Blessed with a diverse and significant collection of cultural and historical artifacts, the museum ventures into a pioneering effort to teach children within a new pedagogical framework that is simultaneously classroom, interactive exhibit, and gallery. The new home for the museum, a notable object of Detroit history itself, is a former 1913 Detroit Edison substation in the New Center Area of Detroit, Michigan.
- Architects: inFORM Studio
- Project: Detroit Public Schools Children’s Museum
- Location: Detroit, Michigan
- Client: Detroit Public Schools
- Design Architect: inFORM studio
- Total Project: 31,944 Sf
- Construction Manager: Sterling Millwork
- Architect Team: Kenneth Van Tine, Gina Van Tine, Michael Guthrie, Cory Lavigne, Philip Plowright, Jeremy Ervin, Andrew Eckert
Saturday, September 10th, 2011
Article source: Miralles Tagliabue EMBT
The magical island will be a complete experience with natural and artificail features that will play together with the comic museum experience. A whole reinvention of the concept of a museum experience, a very brand new concept that will be thought exclusively for the city of hangzhou and for china; making it become a world unique reference in its field.
- Architects: Miralles Tagliabue EMBT
- Project: Comic and Animation Museum Proposal
- Location: White Horse Lake, Hangzhou, China
- Project director: Daniel Rosselló (Miralles Tagliabue EMBT)
- Client: Headquarter of Hangzhou White Horse Lake Creative Town
- Structural Engineer: Julio Martínez calzón, MC2 Estudio de Ingeniería
- Collaborators: Francesca Origa, Gabriele Rotelli, Felipe Pecegueiro, Francesca Neus Frontera, Tomas Montis, William Mathers, Silvia Rio, Ana Catalina Villareal Yarto, Roberto Palau Tamez, Vaiva Simliunaite, Iker Alzola, Alice Puleo, Ana Redondo, Mar Flores , Diego Javier Parra, Beatriz Cabanillas Macìas.
Friday, September 9th, 2011
Article source: James Law Cybertecture
The New Taipei Art Museum is a municipal building or space for the expression and exhibition of art. The foundation of the idea is to create an architecture that becomes an art piece itself. To create spaces that is unique and flexible, a seamless fluidity and formless space are designed to promote movement and interaction.
Thursday, September 8th, 2011
Article source: Eero Lunden Studio (Helsinki, Finland) + Eric Tan of PinkCloud.DK
Can the experience of art be enhanced through architecture?
White walls + Isolated Rooms = Good museum? Our design of the Serlauchius Museum extension seeks to deviate from that mantra by developing an architecture that directly facilitates human interaction with art. It is our firm belief that the experience of art can be enhanced through innovative architecture and new spatial experiences.The design of the Maison Promino seeks to achieve two main goals: to create an inspiring piece of architecture that will enhance the image of Serlachius Art Musuem globally and to provide a truly unique museum experience by connecting visitors with the art like never before.
- Architect: Eero Lunden Studio (Helsinki, Finland) + Eric Tan of PinkCloud.DK
- Name of Project: Serlachius Museum Gösta Competition Entry
- Location: Mänttä, Finland
- Software used: Maya, 3D Studio Max, Rhino
Saturday, August 27th, 2011
Article source: Dellekamp Arquitectos + Periférica
A line is a dot that went for a walk –Paul Klee
The project preserves the historical value and prominence of the original building by smoothly integrating it to the new museum. The new museum is a linear sequence of buildings scaled to the original building. Its thread of volumes not only has a light footprint but also confers an interweaving rhythm to its linear promenade. The space divisions functionally conform to all aspects comprised in the program. Interior and exterior, empty space and exhibit space, nature and building are connected through a series of passages, ramps and crossovers. The interiors offer interesting views and spatial experiences by playing on heights and light.
Rendering (Images Courtesy Daniel Carlson)
- Architect: Dellekamp Arquitectos + Periférica
- Name of Project: Extension of Gösta Museum
- Location: Serlachius, Finland
- Status: International competition
- Project Leader: Derek Dellekamp + Rozana Montiel|Periférica
- Models + Photos: Daniel Carlson
Tuesday, August 23rd, 2011
Article source: Otaplus
This building proposal challenges the traditional definition of a museum and the conventional relationship between building and site. The ground floor of the building is reduced to a nominal footprint, enclosing only enough space for basic services, structure and ticketing functions. The ground plane is primarily reserved for exterior public space, including an art park, Hall of Fame, and garden walk. The bulk of the program and building mass are split by the open ground floor. Half of the building is coupled with the earth while the other half hovers in the air. The purpose is twofold; to minimize the damaging effects of extreme local weather by harnessing environmental flows toward productive outcomes and to re-conceptualize the identity of a modern art museum. The manicured roof plane of the below ground program is pocketed with water absorbing vegetation and catchment systems, while the hovering museum above expands to form open atriums, allowing diffuse light to brighten the space and passive airflow to comfortably condition the building.
Taipei Render 01
- Architects: Otaplus
- Project: New Taipei City Museum of Art Competition
- Location: Taiwan, R.O.C.
- Software used: 3DS Max for modeling and V-ray for rendering
Saturday, August 20th, 2011
Article source: Kubota & Bachmann Architects
The New Taipei City Museum of Art (NTCArt) is located in the south of Taipei city, in between the mountains and Dahan River. The museum minimizes its footprint on the original site in being designed vertical, thus creating an urban totem.
- Architect: Kubota & Bachmann Architects
- Project Name: New Taipei City Museum of Art
- City and Country: Taipei, Taiwan
- Client: New Taipei City Government
- Type of Competition: Two-stage open competition
- Program: Contemporary Museum, Children’s Museum, Public Service Spaces, Administrative Spaces, and Parking
- Software used: Rhino, Autocad and 3dDS Max