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Archive for the ‘Maya’ Category

Electric Coral Reef Station in Indonesian by Margot Krasojevic

Tuesday, November 26th, 2013

Article source: Margot Krasojevic

Out in the Indian Ocean, protecting the Indonesian coastline from Tsunamis sits the design for an electric artificial reef station. The framework of moveable steel girders and steel reef ball structures is designed in a way to support the growth of natural coral. The design’s section shows the moveable meta balls which are connected to an electrical cable that is attached to floating solar panels on the water surface.

Image Courtesy © Margot Krasojevic

  • Architects: Margot Krasojevic
  • Project: Electric Coral Reef Station
  • Location: Indonesian
  • Software Used: 3dsmax, Maya and Microstation

Residence in Chelsea by Gage/Clemenceau Architects

Friday, November 22nd, 2013

Article source: Gage/Clemenceau Architects

This renovation project, for a small apartment renovation in Manhattan came with numerous challenges. The greatest, perhaps was an extremely limited space. In any small space the walls and furnishings are close together— and, Gage / Clemenceau Architects capitalized on this fact by recognizing that if things are close together –they can be easily touched.

Image Courtesy © Gage/Clemenceau Architects

DIAMOND CITY in Adelaide, Australia by Tom Wiscombe Design

Wednesday, November 20th, 2013

Article source:  Tom Wiscombe Design

We propose an interior city existing inside a mysterious diamond-like object. The approach stands in opposition to conventional master planning, where a set of reductive instructions such as building use, open space, and setbacks inherently undermine any tendency towards massively dense or monolithic forms. This building is not a map of history, a reified system of flows, or an evolutionary diagram.

Image Courtesy © Tom Wiscombe Design

  • Architects: Tom Wiscombe Design
  • Project: DIAMOND CITY
  • Location: Adelaide, Australia
  • Software used: Maya, Rhino.

Fluent Tower in Vienna, Europe by Max Monté

Thursday, November 14th, 2013

Article source: mnté

A high rising tower in the middle of traditional city Vienna in Europe.

It suits shopping, wellness, office and living places. All combined together.

Image Courtesy © Max Monté

  • Architects: Max Monté
  • Project: Fluent Tower
  • Location: Vienna, Europe
  • Software used: Cinema 4D, Maya, 3Ds Max

ONE FAMILY HOUSE IN Barcelona, Spain by YLAB Arquitectos

Friday, October 11th, 2013

Article source: YLAB Arquitectos

The project is situated in the Vallvidrera neighborhood, a residential area with views overlooking the city of Barcelona, surrounded by the Collserola natural park, in a very sloped and small plot situated between a valley and a pine forest.

The objectives of the project were to get the maximum possible building area within a tight budget and an optimized orientation of all openings while protecting the privacy of the owners.

Image Courtesy © Marcela Grassi

  • Architects: YLAB Arquitectos
  • Location: Barcelona, Spain
  • Photography: Marcela Grassi
  • Authors: Tobias Laarmann and Yolanda Yuste López
  • Client: Private
  • Area: 286.91 m2
  • Craftmen: Coter de Construcciones, Ebanistería Agüera
  • Software used: AutoCAD and Maya

NYC Tower Proposal in South Street Seaport, New York by MA2

Saturday, August 3rd, 2013

Article source: MA2

The concept proposal is located in Manhattan’s South Street Seaport as an office tower with an adjacent parking structure. In its inception the tower is a product of preserving angles within a complex plane grid, which has been interfered by a Mobius geometric transformation. By manipulating a two-dimensional grid using asymptotic developments, it generates a series of automorphing patterns and higher dimensional structures.

Image Courtesy © MA2

  • Architects: MA2
  • Project: NYC Tower Proposal
  • Location: South Street Seaport, New York
  • Software used: Maya, Photoshop, Illustrator, AutoCAD


Collider Activity Center in Sophia, Bulgaria by Tom Wiscombe Design

Saturday, May 11th, 2013

Article source: Tom Wiscombe Design

This design aspires to make Walltopia into a 21st brand center as well as a destination for sports and recreation. Our belief is that this cannot be achieved without re-thinking the status of building as a neutral container of active furnishings in favor of building as active and distinct. Successful contemporary brand centers create a new and unexpected world, something that exceeds a collection of wares.

Image courtesy Tom Wiscombe Design 

  • Architects: Tom Wiscombe Design
  • Project: Collider Activity Center
  • Location: Sophia, Bulgaria
  • Client: Walltopia Ltd.
  • Software used: Maya, Rhino, and ZBrush

Pharmacophore in New York by Harrison Atelier

Saturday, April 6th, 2013

Article source: Harrison Atelier

For Pharmacophore: Architectural Placebo, a design-dance installation at the Storefront for Art and Architecture in New York in December 2011, Harrison Atelier (HAt) designed a pharmaceutical-cultural landscape which included a network of polyurethane inflatables lodged within a glazed and steel seating structure recalling both pharmaceutical company facade and medical waiting room. The audience sat within this framework, apposed to the back-lit glass and resting against the inflatables.

Image Courtesy Harrison Atelier: Performance photos

  • Architects: Harrison Atelier
  • Project: Pharmacophore
  • Location: New York
  • Commissioned by: Storefront for Art and Architecture, New York City
  • Date: Nov. 22−Dec. 8, 2011
  • Design: Seth and Ariane Harrison, Harrison Atelier (HAt)
  • Choreography: Silas Riener
  • Lighting: Aaron Copp and Nick Houfek
  • Music Composition and Performance: Loren Dempster
  • Performers: Rashaun Mitchell, Silas Riener, Jamie Scott and Melissa Toogood
  • Software used: Rhino, Maya and Maxwell for renders and fabrication drawings


Hydroelectric Waterfall Prison by Margot Krasojevic

Wednesday, March 13th, 2013

Article source: Margot Krasojevic

The prison is located in the Pacific Ocean close to the Canadian coastline. The main program is a sustainable prison which acts as a hydroelectric power station. Constructed of steel reinforced concrete, it’s vertical structure consists of a floating tension-leg platform tethered to the seabed eliminating most vertical movement, with depths up to 2,000m.

Image Courtesy Decodeine

  • Architects: Dr. Margot Krasojevic
  • Project: Hydroelectric Waterfall Prison
  • Software used: Maya and 3dS Max

Office Tower and Exhibition Center in Kai Tak, Hong Kong by Michael Arellanes II

Thursday, February 14th, 2013

Article source: Michael Arellanes II

The tower and exhibition hall is a proposal for Hong Kong’s Kai Tak development, an airport landing strip that will be reclaimed into the city as a new cultural, business, and residential district. The tower is an expressionof fluid movement that manifests into a series of folds, creases, and a bifurcation of massing creating a dual tower.

Image Courtesy Michael Arellanes II 

  • Architects: Michael Arellanes II
  • Project: Office Tower and Exhibition Center for Hong Kong
  • Location: Kai Tak, Hong Kong
  • Software used: 3D Modeling and rendering: Maya 2013. Alternative Renderings: 3D Studio MAX, Photoshop: Image adjustment, Illustrator: Importing Drawings for PDF. AutoCAD: Drawings
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