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Yo Yo Ma’s Silk Road Project by The Galante Architecture Studio

Thursday, June 21st, 2012

Article source: The Galante Architecture Studio

In 2010, the Silk Road Project, a nonprofit arts and educational  organization dedicated to innovation, learning through  multicultural and interdisciplinary exchange, relocated to  Boston. With this transition came the opportunity to create a  custom made space including both open and private offices,  meeting areas, and an intimate performance space. In honor  of the organization’s collaborative motivations, the multi-layered wall is a physical expression of creativity that separates  the performance space from the workplace, yet links the two  through its transparency.

Stacked wall

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VoltaDom by Skylar Tibbits

Wednesday, June 20th, 2012

Article source: Skylar Tibbits

VoltaDom is an installation for MIT’s 150th Anniversary Celebration & FAST Arts Festival (Festival of Arts, Science and Technology),  that populates the corridor spanning building 56 & 66 on MIT’s campus.  This installation lines the concrete and glass hallway with hundreds of vaults, reminiscent of the great vaulted ceilings of historic cathedrals.  The vaults provide a thickened surface articulation and a spectrum of oculi that penetrate the hallway and surrounding area with views and light.  VoltaDom attempts to expand the notion of the architectural “surface panel,” by intensifying the depth of a doubly-curved vaulted surface, while maintaining relative ease in assembly and fabrication.  This is made possible by transforming complex curved vaults to developable strips, one that likens the assembly to that of simply rolling a strip of material.

VoltaDom

  • Architects: Skylar Tibbits
  • Project: VoltaDom
  • Quadrant EPP Plastics: Kress Schwartz
  • Philips, Color Kinetics: Fernando Matho & John Warwick
  • Software used: Rhino + Python

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MOSQUITO in Desio, Italy by Gianluca Milesi Architecture

Wednesday, June 20th, 2012

Article source: Gianluca Milesi Architecture

We propose a contemporary design and architecture for our proposals for the temporary architectures at the Kernel Festival, in the park of Villa Tittoni in Desio.  Our approach is inspired by the shapes, the imagination and the way of thinking of a digital environment and paradigm, through a non standard attitude, parametric geometry and lighting.  This according to the temporary nature of the projects (existing just from the 1st of July to the 3rd of July 2011), a specific attention in the simplicity of the assemblage of the parts, the use of the given construction materials, the photovoltaic panels and the plastic profiles.

MOSQUITO

  • Architects: Gianluca Milesi Architecture
  • Project: Temporary Architecture at Kernel Festival “MOSQUITO”
  • Location: Desio, Milan, Italy
  • Software used: The projects are redacted using mostly 3dstudio max with the eventual contribution of autocad, with different renderings engines, in particular we have used mental ray.

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SHADOWS in Desio, Italy by Gianluca Milesi Architecture

Wednesday, June 20th, 2012

Article source: Gianluca Milesi Architecture

We propose a contemporary design and architecture for our proposals for the temporary architectures at the Kernel Festival, in the park of Villa Tittoni in Desio.  Our approach is inspired by the shapes, the imagination and the way of thinking of a digital environment and paradigm, through a non standard attitude, parametric geometry and lighting.  This according to the temporary nature of the projects (existing just from the 1st of July to the 3rd of July 2011), a specific attention in the simplicity of the assemblage of the parts, the use of the given construction materials, the photovoltaic panels and the plastic profiles.

SHADOWS

  • Architects: Gianluca Milesi Architecture
  • Project: Temporary Architecture at Kernel Festival “SHADOWS”
  • Location: Desio, Italy
  • Software used: The projects are redacted using mostly 3dstudio max with the eventual contribution of autocad, with different renderings engines, in particular we have used mental ray.

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SPORT COURT in Sarcelles, France by Emmanuel Combarel

Tuesday, June 19th, 2012

Article source:  Emmanuel Combarel

Located 16 kilometres from Paris, Sarcelles is part of the banlieue that hurriedly accommodated the immigrants who arrived at the end of the 50s. With a current population close to 60.000, Sarcelles consists of a small old core and a huge expansion to the south known as Le grand Ensemble and conceived in 1965 by Jacques Henri-Labourdette. Paradigm of an urban plan where the urgency of social housing was such that no thought was given to mitigating the conflicts of coexistence, fifty years after it went up the city is the scene of confrontations between communities of different belief and has an unemployment rate nearing 20%.

Image Courtesy Philippe Ruault

  • Architects  : Emmanuel Combarel, Dominique Marrec
  • Project :  SPORT COURT in Sarcelles
  • Location : Lycée La Tourelle, Sarcelles, France
  • Client  : Région Ile de France
  • Collaborators  : BETIBA Bureau d’Etudes Techniques
  • Main contractors  : LAFRANQUE,  APLOMB,  EVERLITE,  XR Systems,  Tennis et Sols
  • Program : Sport Court

Image Courtesy Philippe Ruault

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Audiochmura by Mode:lina architekci s.c.

Saturday, June 16th, 2012

Article source: Mode:lina architekci s.c.

A project of Audiochmura (sonic cloud – loosely translated) was inspired by the concept of Audioarchitektura (sonicarchitecture) – brainchild of artist Piotr Adamski and mode:lina.

It is a sonic installation using corrugated pipes as amplifiers emitting sounds gathered around its actual position. The shape of a cloud relates to something ephemeral, almost non-existent and likely to move.

Image Courtesy Małgorzata Opala

  • Architects: Mode:lina architekci s.c.
  • Project: Audiochmura
  • Photography: Małgorzata Opala
  • Software used: No software has been used – it was all sketching + model making

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RGB Project Made in China by Archiactivity

Saturday, June 9th, 2012

Article source: Archiactivity

A symbol of China’s, the Great Wall (GWC) snakes through the countryside over deserts, hills and plains. The GWC was created under Qin Empire (221-206 BC), but most of the current wall dates from de Ming Dynasty (1368-1644), with approximately 6.400Km. Around 40% has disappeared, 20% has been restored and 40% is in poor condition, in approximately 2.450Km to apply RGB_Project This proposal aims to generate the occasion and potential of the GWC as a main axis through the northern China, in the boundary with Inner Mongolia, a region that is important as a potential break for advancing desertification and climate change, to generate Green_Spots along this natural path in sustainable and replicable landscape structures to help stop desertification, revitalize the area and be an asset to the population: the N=MxRGB_Project.

RGB Project Made in China

  • Architects: Archiactivity
  • Project: RGB Project
  • Location: China
  • Software used: sketchup, v-ray and gimp

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Jacob’s Ladder in Brooklyn, New York by BanG studio

Thursday, May 31st, 2012

Article source: BanG studio

In conjunction with their participation in American Express’ Partners in Preservation program, Congregation Beth Elohim in Brooklyn has commissioned BanG studio to design, fabricate, and erect an art installation inside the synagogue’s main sanctuary. The given theme of the piece is Jacob’s Ladder reflecting the synagogue’s special connection to the story.
In Genesis, Jacob stops for the night en route from the house of his father, Isaac to Paddan-aram. He dreams of a ladder set upon the earth and stretching to heaven. In his dream, angels ascend and descend the ladder. God appears to Jacob promising the land on which he sleeps to him and his descendants. When Jacob awakens he realizes that, “surely the Lord is in this place, and I did not know it.”

Image Courtesy Todd France

  • Architects: BanG studio
  • Project: Jacob’s Ladder
  • Location: Brooklyn, New York
  • Photographs: Todd France
  • Software used: Rhino with Grasshopper for the modeling with excel spreadsheets to keep track of tabulated information and then we rendered with Mental ray and 3dStudio Max with Photoshop to touch up

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Branching Morphogenesis by LabStudio

Wednesday, May 23rd, 2012

Article source: LabStudio

Branching Morphogenesis explores fundamental processes in living systems and their potential application in architecture. The project investigates part-to-whole relationships revealed during the generation of branched structures formed in real-time by interacting lung endothelial cells placed within a 3D matrix environment. The installation materializes five slices in time that capture the force network exerted by interacting vascular cells upon their matrix environment.

“Special Issue: 2009 International Science and Visualization Challenge.” Science Magazine, Vol. 327, No. 5968, Feb. 19, 2010.

  • Design: LabStudio
  • Project: Branching Morphogenesis
  • Credits: Jenny E. Sabin & Andrew Lucia
  • Collaboration: Peter Lloyd Jones and LabStudio, Simulations with Christopher Lee
  • Assembly Team: Dwight Engel, Matthew Lake, Austin McInerny, Marta Moran, Misako Murata, Jones Lab members
  • Software used: Processing  for simulations and Rhinoceros  for the modeling and construction documents.

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2050 Ultra Flood Plain in Ayutthaya, Thailand by Shma Company Limited

Saturday, May 19th, 2012

Article source: Shma Company Limited

Design Process

The goal of modern development has created a clear separation between agricultural and industrial activities, between human and nature, between fluid and solid territories, which become a threat to human living. As we move forwards and slowly detach from nature, we neglect the power of it and forget how we once live with it. Ayutthaya is the city which illustrates such on-going situation clearly, from the day when water was city’s breath to the day when water become city’s catastrophe to local economy, society and environment. In planning for the prospect Ayutthaya we shall try to understand the formation of crisis, in order to determine the new balance between water, Ayutthaya living and Chao Phraya river basin.

2050 Ultra Flood Plain

  • Architects: Shma Company Limited
  • Project: 2050 Ultra Flood Plain
  • Location: Challenger Hall, 1-3 Impact, Mueng Thong Thani, Thailand
  • Use: Part of the Architect Expo 2012 “Water Brick” Thailand by Association of Siamese Architects(ASA).
  • Site Area: length = 5503 mm; width = 1453 mm; Area 7.7 sq.m
  • Model material: Polyurethane Foam/hard wood/lighting effect
  • Period of Design: 2011-2012
  • Design constrcution: March-April 2012
  • Material: Animation/model/plate/booklet

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