Archive for the ‘Uncategorized’ Category
Tuesday, August 14th, 2012
Article source: Robyne Kassen
Project to inspire the concept of UNITY on all levels. The personal level connecting mind and body, invites users to experience new perceptions and connections of mind and body through yogic and supportive forms to recalibrate the senses. The collective level, binding all individuals as a unified global family with the understanding of mutual care by accessible and inclusive design, and the Infinity System, a 40 meter long curved seating structure joining together all users on a single surface. Read from the gallery above, the words UN IRE/UNITE read as a reminder to the expansion that occurs when we rise to the collective consciousness, simultaneously uniting interior and exterior.
UNIRE/UNITE at MAXXI
- Architects: Robyne Kasse
- Project: UNIRE/UNITE at MAXXI
- Location: Roma, ltalia
- Client: MAXXI Museum of Modern Art and Architecture
Tuesday, August 14th, 2012
Article source: Marcio Rodrigues
Universe, nature, man_these are the fundamental ideas behind our project. The conceptual approach was the analysis of the ancient monuments where, for the first time, Man started to connect with the skies. At the same time, we know that Man started to understand the sky, when he groups the several stars. Those constellations inspired us and one of the most visible and know throughout the world is Orion. This created a basis to understand a constellation in an architecture point of view and helped us to organize the program, the space and the circulations.
Aurora Borealis Observatory
- Architects: Marcio Rodrigues
- Project: Aurora Borealis Observatory
Tuesday, July 24th, 2012
Article source: Wu Collaborative
Screenplayby Oyler Wu Collaborative will be on view from 6/22 to 6/24 at Dwell on Design 2012 at LA Convention Center.
Screenplay is conceived of as a ‘play’ on one’s visual perception. This twenty-one foot long screen wall is constructed of forty-five thousand linear feet of rope strung through a series of lightweight steel frames. The wall is designed with the intention of provoking a sense of curiosity by slowly revealing its form and complexity through physical and visual engagement with the work. The wall is made from a repetitious steel framework with rope infill that varies over the length of the wall in three dimensions, forming a thickened undulating screen made up of dense line-work.
Oyler Wu Collaborative-Screenplay-Image 14
- Architects: Oyler Wu Collaborative
- Project: Screenplay
- Location: Los Angeles, CA
- Project Design and Fabrication Team: Dwayne Oyler, Jenny Wu, Huy Le, Sanjay Sukie, Yaohua Wang, Qing Cao, Farnoosh Rafaie, Jie Yang, Clifford Ho, Joseph Chiafari, Tingting Lu, Qian Xu, Mina Jun, Vincent Yeh, Kaige Yang, Shouquan Sun
Tuesday, July 24th, 2012
Article source: Karolina Wierzbinska
The master’s postulates a design of a new jetty with a café in Kołobrzeg and rearranging the adjoining area. The project is the solution for a current problem i.e. insufficient presentation of a landscape quality. Thoroughly analysed and evaluated, the plan guarantees functionality of the jetty and its surroundings. The urban concept gives an example of rearranging the district containing the jetty, creating representative public spaces, improving the main scenic pedestrian zone confined by the new service buildings and solving current communication problems.
Thursday, July 19th, 2012
Article source: ARCHGEOMETER
Manta is a surface that changes form – and therefore acoustic character – in response to multimodal input through Open Sound Control [OSC], including stereoscopic vision, multi-touch, sound, and brainwaves. While adaptable acoustic treatments are common, Manta explores variability and responsiveness in the surface itself, advancing acoustic systems beyond individual elements and corrective treatment.
Image Courtesy © M. Leo Villardi
- Architects: ARCHGEOMETER
- Project: Manta Reactive Acoustic Surface
- Project Architect: Zackery Belanger, Guillermo Bernal, Seth Edwards, Eric Ameres
- Smartgeometry collaborators: Olia Fomina, Frederico Fialho, Daniel Hambleton, Christoffer Marsvik, Ana Garcia Puyol, Varvara Toulkeridou, Ben Schneiderman, Sarah Goldfarb, James Wisniewski
- Photography: M. Leo Villardi
- Supported in part by: Smartgeometry, EMPAC, Grimshaw Architects
- Software used: Many software programs, but mainly Rhinoceros and Max/MSP
Tuesday, July 17th, 2012
Article source: Joaquín Alvado Bañón
After the collapsed of one of the six-headed palm tree in the center of town in Daya Vieja, Spain, we have designed “El Mirador de la Palmera” with the excuse of a structural support for the tree.
We wanted to connect the town center with the orchards in the surroundings to show the visitors the change of landscape atmospheres along the different seasons. We have created a lookout tower with a spiraling promenade that culminates in a spectacular narrow overpass that juts out and over a major town thoroughfare. El Mirador de la Palmera offers stunning views of the Vega Baja, Rojales and La Marina.
Image Courtesy David Frutos
- Architects: Joaquín Alvado Bañón
- Project: Variation Guggenheim 3
- Location: Daya Vieja, Alicante, Spain
- Collaboration: Salvador Ivorra, Miguel Angel Crespo (Structure), Rafael Guillem (Geometry)
- Project Year: 2012
- Photographs: David Frutos
Tuesday, July 17th, 2012
Article source: ohm architekti
Men distort and bend reality in order to maintain their face. Enhancing our image places us higher on imaginary scale of public opinion. Monotone grayness is covered by fancy facade, pretending to be special, but still empty on the inside. Monoculture fields of unified hi-rise offer forced equality to everyone.
It is in the human nature to shape their surroundings. We adapt it to suit our needs, to identify. But we can also ADOPT the surrounding as it is, give it a new meaning. We create a temporal city, one that changes in time and space. Let’s use empty capacity, and offer it for inhabitation. The city is a result of our will. Do not be afraid to use it as it was never intended to be used.
Aerial View of SuZhou Creek
- Architects: ohm architekti
- Project: Re-thinking SuZhou Creek
- Location: SuZhou Creek, Shanghai, China
- Team: Jan Karasek, Ondrej Dusek, Lukas Makovsky, Jana Brankova
- Area: 711 000 m2
- Year: 2012
Tuesday, July 10th, 2012
Article source: Gerry Judah
Six historic Lotus Formula 1 cars were incorporated in a spectacular sculpture by artist Gerry Judah. The sculpture was the centerpiece of last weekend’s Goodwood Festival of Speed, Britain’s largest car culture event. The 28-metre tall sculpture was the 16th created by Gerry Judah for the Festival of Speed, an annual event held in the grounds of Goodwood House in West Sussex, the family seat of the Earl of March.
Image Courtesy David Barbour
- Architects: Gerry Judah
- Project: Lotus sculpture for the Goodwood Festival Of Speed 2012
- Location: United Kingdom
- Photography: David Barbour
Thursday, June 28th, 2012
Article source: Kotaro Horiuchi Architecture
“Membrane in Stratum” is an installation that wraps around the interior space. The concept of human activity is emphasised by the graduation of translucency through the membrane. The membrane regulates depth and boundaries. We can divide the room in many ways by the penetration, reflectance and absorption of light. We can change the function of the room at our will. A dynamic space is born from the shadows that reflect of the membrane surface and vibrantly decorate the room.
Membrene in Stratum
- Architects: Kotaro Horiuchi Architecture
- Project: Membrene in Stratum
- Location: Nagoya, Japan
- Completion : January 2012
- Program : Office, Salon, Bar
- Built area : 100 m²
Saturday, June 23rd, 2012
Article source: Atelier 37.2
The Nature in the volcanic region of Auvergne has something definitely sacred. It seems to be invisibly linked with the idea of art. Our approach, as artists, is to search this specific nature in order to let the fear, the mystery, the metaphysical and spiritual questioning appears from the volcanic memory.
Image Courtesy atelier 37.2
- Architects: Atelier 37.2
- Project: ARTEOLOGIE
- Software used: None. It’s all experimental and made by hand : design and construction