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Archive for August 28th, 2015

Autodesk Stingray: Interactive Real-Time Game Engine for AEC

Friday, August 28th, 2015

Rick Davis, Autodesk marketing manager, Design and Animation and Erin Emery, industry marketing manager for Building Design talked about the recent Autodesk announcement at the Game Developers Conference Europe of the new Stingray, a real-time engine that can be used to create high quality 3D games, or be applied in the AEC industry to make BIM-informed 3D visualizations in 3ds Max design software fully interactive in a real-time environment.

 The Stingray engine allows designers, owners and stakeholders to access and visualize a building model in real-time to fully understand the scale, feel and experience of the building before construction starts.

The Stingray engine allows designers, owners and stakeholders to access and visualize a building model in real-time to fully understand the scale, feel and experience of the building before construction starts.

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