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Inside 3D Studio Max 3 Modeling, Materials and Rendering : Modeling, Materials, and Rendering
Author: Boardman, Ted / Hubbell, Jeremy
Cover: cover
Pages: 707
List Price: $59.99
Published by New Riders Pub
Date Published: 09/1999
ISBN: 0735700850
Table of Contents
- Part I: Modeling
- Chapter 1: Modeling Concepts
- Chapter 2: Architectural Modeling
- Chapter 3: Landscapes and Building Enhancements
- Chapter 4: Industrial and Mechanical Design Modeling
- Chapter 5: Modeling for Real-Time 3D Games
- Chapter 6: Cinematics and High-Detail Modeling
- Chapter 7: Character Modeling
- Part 11: Materials
- Chapter 8: material Concepts
- Chapter 9: Designing Naturally Occurring Materials
- Chapter 10: Designing Man-Made Materials
- Chapter 11: 11 Designing Fictional and Special Effects Materials
- Chapter 12: 12 Animated Materials
- Chapter 13: 13 Using MAX 3 as a 2D Paint Tool
- Part III: Rendering Effects
- Chapter 14: Cameras, Camera Effects, and Lighting
- Chapter 15: Glows and Lens Flares
- Chapter 16: Highlights
- Chapter 17: Focal Effects
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