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Archive for the ‘Illustrator’ Category

THE CHILDREN’S HOME OF THE FUTURE in Kerteminde, Denmark by CEBRA

Tuesday, December 2nd, 2014

Article source: CEBRA

Danish architecture studio CEBRA has completed a pioneering project for a new type of 24-hour care centre for marginalized children and teenagers in Kerteminde, Denmark. The tile and wood cladded building plays with familiar elements and shapes to create a homely environment in a modern building that focuses on the residents’ special needs. The Children’s Home of the Future combines the traditional home’s safe environment with new pedagogical ideas and conceptions of what a modern children’s home is and which needs it should fulfil.

Image Courtesy © Mikkel Frost

Image Courtesy © Mikkel Frost

  • Architects: CEBRA
  • Project: OUR HOUSE – THE CHILDREN’S HOME OF THE FUTURE
  • Location: StrandgårdsAlle, Kerteminde, Denmark
  • Photography: Mikkel Frost
  • Software used: AutoCAD, Revit, Rhinoceros, VRay for Rhinoceros, Adobe Photoshop and Illustrator
  • Client: Kerteminde Municipality
  • Landscape architect: PK3
  • Engineer: Søren Jensen
  • Awards: Nominated for the European Union Prize for Contemporary Architecture – Mies van derRohe Award 2015
  • Year: 2012 – 2014
  • Status: Completed

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Seto in Hiroshima, Japan by Mount Fuji Architects Studio

Friday, November 28th, 2014

Article source: Mount Fuji Architects Studio

A shipbuilder’s company housing on a cliff that views beautiful and calm Seto Inland Sea, where small islands float. This project is expected to revitalize a local industrial city while serving as comfortable accommodations for 37 families. On the roof that extends from ground level uphill, the rooftop plaza, a rare public space in the hilly town spreads.

Image Courtesy © Ken'ichi Suzuki

Image Courtesy © Ken’ichi Suzuki

  • Architects: Mount Fuji Architects Studio / Masahiro Harada + MAO 
  • Project: Seto
  • Location: Fukuyama, Hiroshima, Japan
  • Photography: Ken’ichi Suzuki
  • Software used: vectorworks, Illustrator
  • Design Team: Naoto Ishii, Tetsuya Mizukami
  • Client:TSUNEISHI SHIPBUILDING Co.,Ltd.
  • Principal use: Company housing
  • Site area: 1934.84m2

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The museum garden at the National Gallery of Art in Copenhagen, Denmark by POLYFORM

Friday, November 14th, 2014

Article source: POLYFORM 

The new landscape in front of The National Gallery of Denmark is designed as a melting pot – where art can mix with urban life. The urban space is created by Danish POLYFORM Architects and Dutch landscape architects Karres en Brands and has received a warm welcome from the Copenhageners. At the opening event the museum set a new visitor record as almost 8.000 people celebrated the city’s new artsy urban space.

Courtesy © Wichmann+Bendtsen

Courtesy © Wichmann+Bendtsen

  • Architects: POLYFORM
  • Project: The museum garden at the National Gallery of Art
  • Location: Copenhagen, Denmark
  • Photography: Wichmann+Bendtsen, Helle Kristiansen
  • Software used: Autocad and for renderings Photoshop, Rhino and Illustrator.
  • Client: The National Gallery of Denmark/ City of Copenhagen/ Annie og Otto Johs. Detlefs Foundation
  • Area: 10.000 square meters
  • Budget: 2,7 million euros
  • Team: Thomas Kock, Jonas Sangberg, Sylvia Karres, Bart Brands, Signe Hertzum, Nikolaj Frølund Thomsen, Henrik Thomas Faurskov, Sofie Mandrup, Sofia Bergman, Tomas Degenaar, Elke Krausmann, Sander Vedder, Marianne Weeke Borup og Julie Thorsø Hansen

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[IN]-Closure by ABF-lab

Wednesday, November 5th, 2014

Article source: ABF-lab

At the time when Seattle wonders what course to follow for a lasting transformation on public spaces, the [in]-closure project puts itself as the mainspring of the urban revival for the next five decades. Slow decision-making processes increased by fast practice changes and modern means of communication as globalized dematerialization implies that, nowadays, traditional urban planning methods are reaching the limit. You can plan an urban project; it will be obsolete even before seeing the light.

Image Courtesy © ABF-lab

Image Courtesy © ABF-lab

  • Architects: ABF-lab
  • Project: [IN]-Closure
  • Software used: 
    • For Design : Autocad, Sketchup, Rhino, Photoshop, In Design, Illustrator, After effect, 3DS max, Cinema 4D, V-ray, Maya
    • For sustainability strategy: Meteonorm, Ecotect, Radiance, Flovent, Ies

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A Path in the Forest in Tallinn, Estonia by Tetsuo Kondo Architects

Thursday, October 9th, 2014

Article source: Tetsuo Kondo Architects

In the elegant woods of Kadriorg, we added a path. A path which relies on the forest as it flutters through the woods with over 300 years of age.

Image Courtesy © Tetsuo Kondo Architects

Image Courtesy © Tetsuo Kondo Architects

  • Architects: Tetsuo Kondo Architects
  • Project: A Path in the Forest
  • Location: Tallinn, Estonia
  • Software used: vector works, photoshop, illustratror
  • Design Period: August, 2011 – September, 2011
  • Completion Period: September, 2011
  • Use: Installation( LIFT11 Urban Installation Festival curated by Margit Aule)

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Bedaux-Nagengast Residence in Tilburg, Netherlands by Bedaux de Brouwer Architects

Monday, September 8th, 2014

Article source: Bedaux de Brouwer Architects

Thomas Bedaux of Bedaux de Brouwer Architecten designed this single family residence for his family on the edge of a residential area in Tilburg, the Netherlands. Recent changes in the zoning plan yielded a previously non existing lot that is situated at the intersection of three distinctly different worlds. These worlds, an existing block of row houses from the 1950’s, farm land with roaming sheep and an active cemetery, provided unique opportunities that informed the design.

Image Courtesy © Filip Dujardin

Image Courtesy © Filip Dujardin

  • Architects: Bedaux de Brouwer Architects
  • Project: Bedaux-Nagengast Residence
  • Location: Tilburg, Netherlands
  • Photography: Filip Dujardin
  • Software used: Hand drawings, Autodesk Autocad Architecture, Autodesk Revit, Adobe Illustrator, Indesign, Photoshop
  • Client: Thomas Bedaux + Marthe Nagengast
  • Project Team: Rob Vermeulen, Kees Paulussen, Rien Lagerwerf
  • Construction: J.A. Van Gisbergen
  • Building Physics: H4D Engineers

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District Courthouse in Jerusalem, Israel by Chyutin Architects

Wednesday, September 3rd, 2014

Article source: Chyutin Architects

The Courthouse building designis integrated with the new master plan for the entrance to Jerusalem complex. The building houses all the judiciary levels except the Supreme Court, and contains 135 courtrooms and 156 judges’ chambers. The Courthouse structure integrates into the urban fabric of the site while incorporating a modest, human scale design and emanating judicial authority.

Image Courtesy © Chyutin Architects

Image Courtesy © Chyutin Architects

  • Architects: Chyutin Architects
  • Project: District Courthouse
  • Location: Jerusalem, Israel
  • Software used: Autocad, Sketchup, 3d Max, V-ray, Photoshop and illustrator

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Løgstør sports hall in Løgstør, Denmark by CEBRA

Wednesday, July 30th, 2014

Article source: CEBRA

CEBRA has completed a public sports facility in the Danish town of Løgstør based on the office’s“Meccano concept” for unheated, low-cost and lightweight sports halls. The concept uses construction principles and elements otherwise known from industrial buildings and warehouses – that is standardised off-the-shelf components. The idea is that these simple elements can be refined and combined in new and surprising ways – just like the Meccano model construction system – in order to create architecturally appealing, accessibleand easily adaptable sports facilities, which are cheap to build and maintain. The concept has been developed in collaboration with LokaleogAnlægsfonden (the Danish Foundation for Culture and Sports Facilities).

Image Courtesy © CEBRA

Image Courtesy © CEBRA

  • Architects: CEBRA
  • Project: Løgstør sports hall
  • Location: Løgstør, Denmark
  • Software used: AutoCAD, Revit, Rhinoceros, Adobe Photoshop and Illustrator
  • Project size: 1.400 m² new building
  • Year: 2012 – 2014
  • Status: Completed

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Euromax Competition: Nest of Colors by GrupoHCR

Tuesday, May 20th, 2014

Article source: GrupoHCR

The original concept rises out of the major basis about color, and is that this cannot be taught or described. People are born with a special sense of color. Based on this idea, our intention was to create a facade out of the color model used in all printing systems, CMYK (Cyan , Magenta , Yellow and Key) for their best adaptation in manufacturing facilities. Parting from this initial palette we achieved a fresh effect with an organized structure that at some point breaks with the inclination angles of these colored stripes, changing the lineal effect of the material used in other facades of the building, compensating the lack of color and also maintaining the same visual effect of the vertical lines of the current material.

Image Courtesy ©  GrupoHCR

Image Courtesy © GrupoHCR

  • Architects: GrupoHCR
  • Project: Euromax Competition: Nest of Colors
  • Software used: VectorWorks, Adobe Illustrator and Adobe Photoshop.

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Guiuan National High School in Philippines by MAT-TER Design + Build Studio

Tuesday, May 13th, 2014

Article source: MAT-TER Design + Build Studio

Topology of Resilience

On November 9, 2013 the devastating Typhoon Haiyan hit the Philippines, causing more than 5,000 deaths and destroying the homes and cities of millions. Natural disasters due to climate change have become extremely commonplace all over the world. We can’t do much to stop them, but as architects we can help design and build stronger and more resilient buildings to withstand them. As part of a Massive Open Online Course (MOOC) by OOAc in support of the Typhoon Haiyan victims, the objective of this project is to generate a design concept for a typhoon-resilient school to be implemented in the affected area of the Philippines, where sadly over 4,500 schools have been destroyed by the massive storm.

Image Courtesy © MAT-TER Design + Build Studio

Image Courtesy © MAT-TER Design + Build Studio

  • Architects: MAT-TER Design + Build Studio
  • Project: Guiuan National High School
  • Location: Guiuan, Philippines
  • Software used:  We used Rhino for the 3d modeling and line drawings, Adobe illustrator and Photoshop for the diagrams and graphics.
  • Year: 2014
  • Type: Educational/ Disaster Relief
  • Designers: Christin To, Hugo Martinez
  • Social and Feasibility Research/Development: Charles Dhinakaran, Javi Muriel Santurino

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