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Posts Tagged ‘NVIDIA’

Bridging the Future: Microsoft and Nvidia Omniverse Transform Engineering and Construction

Monday, April 1st, 2024

In an industry as foundational and transformative as engineering and construction, the advent of digital twin technology represents a seismic shift in how projects are conceived, designed, and executed. At the forefront of this revolution are Microsoft and Nvidia, through their strategic integration of Omniverse with Azure Cloud services, redefining the boundaries of architectural and engineering innovation. This collaboration marks a significant milestone in the digital transformation of the engineering and construction sectors, offering unprecedented capabilities in simulation, collaboration, and visualization.

A New Era of Digital Construction with Microsoft and Omniverse

The integration of Nvidia Omniverse into Microsoft’s Azure Cloud platform is a game-changer for the engineering and construction industry. This powerful combination leverages the strengths of both entities—Microsoft’s robust cloud infrastructure and Omniverse’s advanced simulation and visualization capabilities—to provide a unified platform for the creation and management of digital twins.

Digital twins, virtual replicas of physical buildings and infrastructure, enable stakeholders to visualize, simulate, and analyze real-world conditions and performance throughout the construction lifecycle. This technological leap forward facilitates a more integrated, efficient, and sustainable approach to construction projects, from initial design through to operation and maintenance.


From Skylines to Streetscapes: How SHoP Architects Brings Innovative Designs to Life

Friday, October 13th, 2023

New York firm’s director of visualization, Mengyi Fan, enhances real-time visualization workflows, bringing complexity and realism to her designs using NVIDIA RTX A5500.


At SHoP Architects, a New York City-based architectural firm, Mengyi Fan and her team aim to inspire industry professionals to create visual masterpieces by incorporating emerging technologies.

Fan, the director of visualization at SHoP, has expertise that spans the fields of architectural visualization and design. She takes a definitive, novel and enduring approach to designing and planning architecture for city skylines and streetscapes.

Mengyi Fan

Fan and her team work on various architecture visualization projects, from still renderings to real-time walkthroughs. They use multiple creative applications throughout the course of their projects, including Adobe Photoshop, Autodesk 3ds Max, Autodesk Revit and Epic Games’ Unreal Engine. SHoP also collaborates directly with architects at project kickoff, providing images and animations that facilitate quicker decision-making during the design process.

The team consistently integrates new technologies that allow them to explore untapped innovation opportunities, as well as boost research and development. Fan often incorporates real-time and traditional rendering, extended reality and AI into her creative workflows.


NVIDIA GTC 21 Positions Itself for Earth Two – the Digital Twin of the Earth

Wednesday, November 17th, 2021

CEO Jensen Huang presented the keynote at the recent GTC21 NVIDIA Conference, November 8-11, sharing with the audience the importance of accelerated computing and much more. The announcements were so prolific and not all pertinent to the AEC industry, thus I will share those that would be of most interest to our audience. One of the most profound announcements came at the end of the talk, wherein Huang announced that they are building a digital twin of the earth.


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