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Archive for the ‘Maya’ Category

JOH 3 Apartments in Berlin, Germany by J. Mayer H. Architects (designed using ArchiCAD. Maya, and Rhino)

Wednesday, June 15th, 2011

Article source: J. Mayer H. Architects

Property development group Euroboden is building a unique apartment house at Johannisstraße in Mitte, Berlin’s downtown district. J. MAYER H. architects’ design for the building, which will soon neighbor both Museum Island and Friedrichstrasse, reinterprets the classic Berliner Wohnhaus with its multi-unit structure and green interior courtyard.

Main Facade (Image Courtesy Ludger Paffrath)

  • Architects: J. Mayer H. Architects
  • Project: JOH 3 Apartments
  • Location: Berlin, Germany
  • Project Team: Juergen Mayer H., Hans Schneider, Wilko Hoffmann, Filipa Frois Almeida
  • Competition Team: Juergen Mayer H., Thorsten Blatter, Marcus Blum
  • Invited competition: 2008, 1st Prize
  • Project: 2008-2011
  • Software used: ArchiCad, Maya, and Rhino

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Fog Cinema in Moscow, Russia by 24º Studio

Friday, June 10th, 2011

Article source: 24º Studio

Many masters of Russian cinema, from the introduction of  Lumière Brothers to Russia, then Vertov, Eisenstien, Tarkovsky and  Sokurov to name a few, have provided us with unimaginable vision of how our world can be seen from a different perspective.  Through their evolving art of cinema, not only do its visuals stimulate us but furthermore, our subconscious creates a deeper imagination to the contents we literally experience.  Cinema world allows us to explore the unknown territory that cannot be experienced in the reality.

Entrance

  • Architects: 24º Studio
  • Project: Fog Cinema
  • Location: Moscow, Russia
  • Project Team: Fumio Hirakawa, Partner, Marina Topunova, Partner
  • Software used: Combination of Rhino and Maya for 3D modeling and rendered with Vray and Maxwell

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Crater Lake in Kobe, Japan by 24° Studio

Friday, May 13th, 2011

Kobe is a unique place that is situated within a narrow strip of land between the ocean and mountains. It generously offers expereineces of salty ocean breeze, the high latitude and breath taking views from its mountains, and busy city life saturated with cultural happenings. The Great Hanshin-Awaji Earthquake 16 years ago led to inevitable changes within built environment sparring only the nature that surrounds Kobe. This devastating experience is remembered by Kobe residents making them closer to each other, but also open and friendly to visitors of the city.

Crater Lake

  • Architects: 24° Studio
  • Project: Crater Lake
  • Location: Kobe, Japan
  • Type: Installation
  • Completion Date: October  2011
  • Design: 24° Studio (Fumio Hirakawa + Marina Topunova)
  • Client: City of Kobe (Japan)
  • Software used: Combination of Rhino and Maya for 3D modeling and rendered with Vray and Maxwell for the first 2 images (with city background).  The latter 2 images were physical model based on 3D model.

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Revolutionary Opera Theater in Vienna, Austria by Tang Fei

Thursday, May 5th, 2011

Revolutionary Opera Theater for the Karmelitermarkt in Vienna

Tang Fei experimented with form production at the Excessive Studio II, Urban Strategies, Die Angewandte Vienna in Austria to produce an Opera Theater or a Concert Hall in the Karmelitermarket.

Side View

  • Architect: Tang Fei
  • Name of Project: Revolutionary Opera Theater
  • Location: Vienna, Austria
  • Software used: Modeled the project using Maya, but for rendering, used Vray for C4d and 3ds max

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Ben van Berkel / UNStudio’s Galleria Centercity in Cheonan, South Korea

Sunday, May 1st, 2011

We just received some new images for this project. So, here is the updated project.

If museums are turning into supermarkets, why then should department stores not turn into museums?

“The Galleria Cheonan responds to the current retail climate in Asia, where department stores also operate as social and semi-cultural meeting places. Because of this, the quality of the public spaces within the building was treated as an integral aspect of the design.”, Ben van Berkel

illustratie

  • Architect: UNStudio
  • Location: Cheonan, South Korea
  • Software used by UNStudio (not necessarily for this project):
    • Cad software: AutoCAD
    • 3D modeling: Rhino, 3D Studio Max, Maya Complete, TopSolid, Vray,T-Splines
    • Building Information Modeling (BIM): Bentley Architecture & Mircostation, Digital Project, Autodesk NavisWorks Manage

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House DE in Clearwater Bay, Hong Kong by Davidclovers Architects

Thursday, April 28th, 2011

House DE is an “infill” townhouse, spectacularly sited on a hillside above Clearwater Bay, Hong Kong. Combining two existing units into one, the design uses the volumes of three staircases to blend, burrow and interlock spaces vertically across four floors. Each “interaction” is materially monolithic, using stone, wood and a series of delicate aluminum fins.  Defined by these fins, the texture and form of the lantern-volume subtly changes shape and depth, casting shadow and emitting light in different ways throughout the day.

House DE

  • Architects: David Clovers Architects
  • Project: House DE
  • Location: Clearwater Bay, Hong Kong
  • Type: 4300 sf townhouse renovation/combining of two units
  • Photography: davidclovers & Almond Chu
  • Design Team: David Erdman, Clover Lee, Mui Fuk Man, Jason Dembski, Yvette Herrera, Rathi Subramanian, Lam Pui Wing, Spencer Mak
  • Software used: Maya, Rhino, formed lantern profiles CNC milled from digital profiles.

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Barker Residence in The Peak, Hong Kong by davidclovers

Wednesday, April 27th, 2011

At eye-level with the top of IFC, the tallest building in Hong Kong, the Barker Residence holds stunning views of Victoria Harbor. The project is the first of a series of projects designed by davidclovers for a developer of residential properties in Hong Kong. The basic approach is to hone in on the most potent areas of the existing layout, and enhance them. At Barker Residence, davidclovers reworks the unit horizontally and vertically using a series of subtly inflected walls and artificially-lit ceilings to bend space around corners and through floors.

Photograph looking down the staircase from the Family Room (right)

  • Architect: davidclovers
  • Name of Project: Barker Residence
  • Location: The Peak, Hong Kong
  • Client: Ample Source Holdings Ltd.
  • Type: 4000 sf townhouse renovation
  • Design: davidclovers
  • Photography: Almond Chu
  • Design Team: David Erdman, Clover Lee, Mui Fuk Man, Jason Dembski, Damien Hannigan, Spencer Mak
  • Software used: Designed using Maya, Rhino and Grasshopper.
    • CNC Milling – Ceilings
    • Formed GFRC using digitally fabricated molds – stairs
    • Formed cabinetry from full scale digital templates and digital CNC profiles.

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Tregunter Residence in The Peak, Hong Kong by DavidClovers Architect

Wednesday, April 27th, 2011

Nestled amongst a forest of towers on Old Peak Road above Central Hong Kong, the Tregunter tower holds unique layered views of Victoria Harbor. The abundance of bay windows, structural walls and beams that are common to residential towers would appear to constrain the possibilities of the apartment. However, by turning constraints into opportunities, davidclovers re-works the volumes of this apartment by using the ceiling and the floor.

Tregunter Residence

  • Architects: DavidClovers Architect
  • Project: Tregunter Residence
  • Location: The Peak, Hong Kong
  • Client: Brain Ltd
  • Location: The Peak, Hong Kong
  • Type: 2400sf apartment renovation
  • Status: Completed
  • Design Team: David Erdman, Clover Lee, Jason Dembski, Mui Fuk Man, Katrina Lee, Spencer Mak
  • Photography: Ziyin Zhou
  • Software used: Designed using Maya, Rhino. Formed cabinetry and ceilings from full scale digital templates and CNC digital profiles.

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Completion of Metropol Parasol in Seville, Spain (designed using ArchiCAD, Rhino, and Maya)

Tuesday, April 26th, 2011

April 2011 marks the completion of “Metropol Parasol”, the Redevelopment of the Plaza de la Encarnacíon in Seville. Designed by J. MAYER H. architects, this project has already become the new landmark for Seville, – a place of identification and to articulate Seville’s role as one of the world´s most fascinating cultural destinations. “Metropol Parasol” explores the potential of the Plaza de la Encarnacion to become the new contemporary urban centre. Its role as a unique urban space within the dense fabric of the medieval inner city of Seville allows for a great variety of activities such as memory, leisure and commerce. A highly developed infrastructure helps to activate the square, making it an attractive destination for tourists and locals alike.

Metropol Parasol - Photo by David Franck

  • International Competition: 1. Prize, 2004
  • Project: 2004-2011
  • Opening: March 27th 2011
  • Completion: April 2011
  • Client: Ayuntamiento de Sevilla and SACYR
  • Architects: J. MAYER H. Architects
  • Technical Consultant and Multidisciplinary Engineers for Realization: Arup
  • Timber Construction Company: Finnforest-Merk GmbH, Aichach
  • Software used: ArchiCAD, Rhino, Maya

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San Silencio in Port of Caldera, Central America by Oppenheim designed using ArchiCAD and Maya

Friday, April 22nd, 2011

San Silencio merges silently with its wondrous setting, dramatically exploiting and enhancing the natural beauty of Central America to establish luxury hotel accommodations and private residences- that are uniquely beautiful and luxurious. Reinterpreting the status quo of the tropical hospitality experience, San Silencio sets forth a new benchmark for design, quality and sustainability in the natural environment.

San Silencio

  • Architects: Oppenheim Architecture + Design LLP
  • Project: San Silencio
  • Location: Port of Caldera, Central America
  • Scope: 155,000 SF mixed-use resort and residential. Master Planning/Architecture/Interior design. Competition entry (first place)
  • Software used: Autodesk Maya and Graphisoft Archicad

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