When we first met UPAR, we knew that it will bring us a distinctive experience — a fashion collision with sense of sport, art and technology. At the entrance, the giant device built by artists from recycled old shoes roars and rolls over the pavement, triggering a “tornado movement” in sports fashion.
Shenzhen has been growing rapidly since being named a ‘special economic zone’ in 1980. High-rise structures have transformed the city’s skyline as its population has grown to over 12 million. Located in the city’s eastern Longgang district, the Cultural Centre contributes a rich and varied cultural programme housed in an iconic urban connector.
Article source: Pleasanthouse Design and INTACT Studio
We always feel excited to spread out as people asked which games(s) memorized your childhood with little folks. Super Mario Bros, Contra, the King of Fighters 97…
“GameOn Blooming” China Tour 2018, as the world’s first immersive experience exhibition based-on video games, has collected over 150 classic games and countless unforgettable memories for people in thirties, forties, and fifties. The exhibition organized jointly by Blooming Invest and Barbican Center London has ended now.
The Next Generation of Skyscrapers: MVRDV Redefines the Tower with Vanke Headquarters Competition Win in Shenzhen
MVRDV has won the competition organized by Chinese real estate developer Vanke to design their new headquarters building in Shenzhen. The 250-metre-tall Vanke Headquarter Tower – unofficially called Vanke 3D City by MVRDV – is due to start construction in mid-2019, and comprises a cluster of eight interlinked blocks of offices, housing and culture, rising from four separate bases to a single crowning tower. It is an ambitious proposal that heralds the next generation of skyscraper design, following the concept of the “three-dimensional city”—an idea that is the culmination of a series of research projects conducted by MVRDV.
Design Team: Gustavo van Staveren with Dong Min Lee, Jiani You, Chi Zhang, Marc Coma, Sen Yang, Matiss Groskaufmanis, Peter Chang, Cai Zheli and Echo Zhai
Project Coordinator: Jammy Zhu
Engineering: ARUP – Andrew Luong, Waikong Lam, Arnon Dienn
Size and Programme: Total GFA 167,000 m²; above ground 153,000 m² (111,350 m² Office; 20,000 m² Hotel; 10,000 m² Commercial; 7,650 m² Culture; 4,000 m² Restaurant).
The bright orange plus sign at the entrance energizes fitness seekers with an extra burst of power and endurance.
Surrounded with bright orange acrylic paneling, the cylindrical waiting area is a perfect place for people to chat and relax while they wait for their class to start.
The waiting area also displays a selection of Plustime fitness clothing and accessories.
A cavern wonderland with marks of the former fishing village
Shangsha, is a unique urban village located in the young city Shenzhen, China. It used to be a coastal fishing village, which has developed along with the renewal of the city, while now it is witnessing the rising of C Future City. Through reflecting on the values that rooted in the village, CCD finally decided to take “marks of the fishing village” as the starting point for the design.
Situated at the central area of Shenzhen, Shangsha witnessed the rapid and continuous development of the city over years, and became a landmark that gathers numerous young people who are fighting for their future. With so many marks of the past left in this land, it’s a place which can give rise to people’s emotional resonance and provide sources for imagination.
Article source: Beijing Institute of Architectural Design
The total construction area of the whole project is only 27180m2, but the function is numerous and the ground level of the site is highly variable. For this, we put forward the design principle of “minimum the effect to the environment”. Through the site analysis, we divided buildings into many small parts combined with functional partition, and arranged the buildings along the harbour and mountain, and ensure the buildings all can have a good view of the landscape and good ventilated condition and good day lighting. At the same time, the water design of water tank and the floating pier are used to minimize the impact of the natural environment in the basin. Artificial architectural forms integrate into the site environment in a natural way, forming a rhythmic building ecological community.
Tags: China, Shenzhen Comments Off on Marine Sports Base, Marine Navigation Sports School in Shenzhen, China by Beijing Institute of Architectural Design
Hi-Running is an arcade in the centre ofXiangmihu, a small high-end residential district in Shenzhen, China. It is targeted to be community-shopping centre than conventional extravagant shopping mall, to accommodate small and local shops that sells daily needs products. The arcade presents coziness and ordinary interior space for the community.
Really Taste restaurant is located in the fashionable and modern Shenzhen Bay Technology and Ecology Park. The client hoped Bloom Design could design a restaurant that is popular online and loved by young people, so as to reflect Really Taste’s new business concept of combining the new Cantonese cuisine with mini pub.
In 2014 we received an invitation from Area 17, an architectural firm with offices in China. We were invited to bid on a large residential development in the city of Shenzhen, 30 minutes from Hong Kong in China’s Guangdong province.
At the end of the seventies, Shenzhen was a small market town of less than thirty thousand people. By 2016 it was a megacity of 12 million.